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Icon Game ForzaHorizon4

December 2018

December 13, 2018

Main article: Forza Horizon 4/Update Four
  • New Features
    • Improved Horizon Life Multiplayer Event Sign-Up
      • When you create a Multiplayer Event, you can post it to the Activity Panel and return to Freeroam while you wait for players to sign up and join. The previous 40-second limit has been removed, and now you can wait for as long as you like for players to join before you start the session.
    • Improved Photo Mode
      • We've added more freedom to how you can move and pan the camera, along with bokeh effects and the ability to toggle headlights, drivers, wildlife and crowd characters!
  • Cross Platform Fixes
    • Emotes can now occasionally be found for purchase in the #Forzathon shop.
    • Improved visibility of driving line on mini-map in various colorblind modes.
    • Added messaging to inform players that Cars and Credits must be claimed from the Auction House within 60 days.
    • Added an LSP error message to make users aware they need an update to the game.
    • Seasonal Event names are now shown on the map, making them easier to find.
    • Made a change to allow users who use manual gears to view the map during Route Creation.
    • Fixed an exploit in Route Creator which allowed players to create routes to easily gain a large number of skill points.
    • Fixed an exploit in Rivals which allowed players to use cars that did not meet the event restrictions.
    • Fixed an issue where players who flipped cars, or missed checkpoints were not being reset in Ranked Adventure.
    • Fixed an issue where players could not remove glasses in the Character Customizer.
    • Fixed an issue where players could sometimes get stuck in a Car Mastery Tree, and be unable to navigate from their current tile.
    • Fixed an issue where players were occasionally being teleported to their last created Route Blueprint after a Seasonal Championship.
    • Fixed an issue where the Distance Driven stat was not updating correctly if the player changed their car via the Pause Menu
    • Various stability improvements.
  • PC Fixes
    • Fixed an issue where benchmark mode for Nvidia cards would sometimes show performance degradation when there was none.
    • Fixed an issue where the latest Windows 10 OS was causing a crash when entering speed zones.
    • Fixed infrequent frame drops when using AMD Radeon R9 290X
    • Improved non-standard functions that have been mapped to a controller.
  • Wheel Fixes
    • Fixed extreme sudden movements to wheels during initialization.
    • Fixed the grinding noise in cockpit view when shifting with the Logitech G920.
    • Fixed the deadzones settings functionality for Throttle, Brake, Clutch and Steering.
    • Added UI to make it clearer which way to turn the wheel when mapping a Steering Wheel.

November 2018

November 20, 2018

Main article: Forza Horizon 4/Update Three
  • New Features
    • Implemented multi-material color selection for a number of cars and rims, as well as adding in a number of new to Horizon rims.
    • Added the ability to bulk add DLC cars to the player garage.
  • Cross Platform Fixes
    • Fixed an issue where Xbox Game Pass holders were not entitled to the Formula Drift pack.
    • Fixed an issue where players would not receive rewards for completing a seasonal PR stunt they already completed.
    • Fixed an issue where some players were not receiving double #Forzathon points after re-purchasing Lake Lodge.
    • Improved UI to make it clearer when players are earning double #Forzathon points.
    • Fixed an issue to keep players grouped together after finishing a #Forzathon Live Event.
    • Fixed an issue with Route Blueprint where the player was placed at the incorrect finish point after completing a custom route.
    • Fixed the camera issues caused by rewinding immediately after placing a checkpoint in Route Blueprint.
    • Fixed an issue in Route Blueprint where players could run out of checkpoints preventing them from being able to finish route creation.
    • Added information to the Route Blueprint UI to show how many checkpoints have been placed, and how many are left to be placed.
    • Fixed an exploit in Route Blueprint for farming Pass Skills from AI cars.
    • Fixed an exploit that allowed players to enter Rivals events in cars which did not match the restrictions.
    • Fixed an issue where players in Private Adventures were able to select cars which did not meet the restrictions.
    • Fixed an issue where players would sometimes be unable to navigate up and down on the vinyl select screen in the Livery Editor.
    • Reduced the cost of some engine swap upgrades.
    • Fixed an exploit to extend the length of Skill Songs.
    • Fixed an issue where Car Pass 'New Cars' game alert would appear too early.
    • Fixed an issue where only one player on a team would receive the award from the Trial and Seasonal Championships.
    • Fixed an issue in co-op Showcases where pausing the game would prevent opponents from moving.
    • Added the ability to skip forward during post-race sequences.
    • Added notifications to show when the players is connecting to Horizon Life post event.
    • Fixed an issue with civilian traffic not appearing in Horizon Live.
    • Various stability fixes.
  • Wheel Fixes
    • Fixed an issue that was preventing players from being able to delete custom wheel settings.

November 7, 2018

  • Cross Platform Fixes
    • Fixed a bug where some players were not being awarded "Antique Restorer" achievement, despite having collected all the Barn Finds.
    • Updated the reward for Winter trial to make the Green Morph Suit clothing item available to players.
    • Fixed a bug where players were unable to get their vehicle reset (either through flipping, or missing a checkpoint) during Team Adventure.
    • Prevent cars from appearing ghosted whilst in Photo Mode.
    • Fixed a bug where Drivatars were all showing as Wristband Level 1 in race results screens.
    • Fixed an issue where completing a Route Blueprint event would leave the player at the end of the on-disc route, rather than the blueprinted route.
    • Route Blueprint fliers now show "Custom Route" to distinguish then from other Blueprints.
    • Added a Report button to Designs, Tunes, Photos, Vinyls in the Creative Hub menu.
    • Fixed an issue where some players were not prompted to join the session.
    • Reduced the chance of sessions failing to start in Ranked Team Adventure following successful matchmaking.
    • General Stability improvements.
  • PC Fixes
    • Fixed a bug where changing visual presets with framerate set to >60 will result in mismatch between framerate and UI in-game after a reboot.
  • Wheel Fixes
    • Fixed a bug where users were unable to navigate menus after clearing a custom wheel profile.
    • Fixed Multi-USB device saving action map issue.
    • Fixed Fanatec Clubsport 2.5 (RdV 310, FwV 446) wheel settings don't save on game restart.

October 2018

October 29, 2018

  • PC Fixes
    • Fix for the corruption users experienced when a CU goes live at or around the same time as a Windows OS update.

October 23, 2018

Main article: Forza Horizon 4/Update Two
  • Cross-Platform Fixes
    • General stability and performance improvements.
    • Multiple engine audio improvements based on community feedback.
    • Added quit option in Quickplay Team Adventure after finishing an Adventure.
    • Improvements to Force Feedback understeer effect
    • Fix for progress loss on Forzathon Challenges.
    • Fix for rewards not being awarded in Seasonal Championships and Trial events.
    • Fix for blurring on the edges of a moving target car in Photo Mode.
    • Fix to avoid early completion of Trial events and allow all events to be finished.
    • Fix for VIP House reward exploit.
    • Fix for reset system not placing the car correctly when changing season after an event.
    • Improvements to free-roam Drivatar behavior, when driving round tight corners
    • Fix for calculation of team score in Horizon Stories Co-op sessions during time-based challenges.
    • Fix for Forzathon Weekly Bonus not updating correctly in the UI.
    • Fix for HDR brightness calibration screen.
    • Fix for traffic cars not spawning sometimes after a Barn Find cinematic.
    • Fix for displayed value of VIP house when VIP owned, but house not purchased.
    • Fix for rotating wheels when car is stationary in Pause Menu, ForzaVista and Drone Mode.
  • PC Fixes
    • Fix for video options being lost when tweaking AMD GPU clock speeds.
    • Increased quality of grass and tree procedurals at distance when Procedural Quality setting is set to Extreme.
    • Fix for 'low streaming bandwidth' message on high spec PCs when GPU-limited.
    • Fix for crash when changing audio devices whilst a video is playing.
  • Xbox Fixes
    • No Xbox-specific fixes.
  • Wheel Fixes
    • Increased tuning range for FFB Understeer and FFB minimum force
      • Both minimum and maximum tuning settings have been increased, both of these features now have a bigger impact on FFB functionality.
      • The previous setting saved on user's profile have not been touched to avoid disruptions.
    • Logitech G920 (Xbox and PC) and G29 (PC Only)
      • Reduced rumble vibration strength.
      • Reduced default damper and spring strength.
        • This change will make the default FFB feel weaker by default (less spring and damper) on these two wheels, this also allows much better FFB torque bandwidth for tuning without clipping issues or oversteer FFB behavior problems. (wheel cannot rotate quickly enough for drifting)

October 10, 2018

  • All Platforms
    • General stability improvements
    • Changed the Titan FE Rivals Event to a regular Titan with an Upgrade Preset so non-VIPs can play it.
    • Fix for stall when connecting to a multiplayer session.
    • Fix for traffic sometimes not respawning after exiting an event sign-up in Horizon Life or after completing a Horizon Story.
    • Fix for Creative Hub data when accessed from Leaderboards.
    • Fix for crash during the rewards flow after completing a Horizon Story.
    • Fix for race position changing sometimes when crossing the line in co-op.
    • Fix for Xbox Silver Accounts not defaulting to Horizon Solo, resulting in failure to connect to multiplayer servers.
    • Fix for #Forzathon Live cinematics disappearing after disconnection.
    • Updated chase camera on the Mercedes Unimog to improve visibility.
  • Xbox
    • Fix for displaying the fallback car when reaching the Dirt race series with only the initial install chunk installed.
  • PC
    • Manual HDR option added. Note that some PC HDR users may find that their HDR setting becomes set to 'off' due to this update. They will need to toggle it back on using the manual setting.
    • Fix for HDR detection when multiple displays are connected.
    • Fix for user video settings being reset when graphics drivers are updated. Note that updating the driver just before running with this game update may still reset the video settings.
    • Minimum AMD graphics driver version updated to 18.9.3.
    • Fix for GPU crash after displaying the boot logo videos.
    • Improvements to video options auto-detection when running with a 4k monitor.
    • Fix for some cars parts appearing semi-transparent on AMD GPUs.
    • Fix for accelerator pedal not working on Thrustmaster T150 in some set-ups.

October 1, 2018

  • All Platforms
    • General stability and performance improvements.
    • Ultimate VIP Crown flair fixed.
  • Xbox
    • Stutters on Xbox One X while free roaming.
  • PC
    • Fixed issue when changing MSAA from 2x to 4x resulted in improper tree LOD rendering/popping until game restarted.
    • Fixed stalls and large FPS drops during Initial Drive. Affected machines where the player had insufficient RAM for their quality settings.
    • Fixed AMD GPU issue where switching MSAA settings without restarting resulted in black corruption on the environment.
    • Environment streaming improvements for min spec machines.
    • Added visual presets for Nvidia RTX 2070, 2080 and 2080Ti.
    • Fanatec CSL Wheel - fix for handbrake stuck on.
    • Wheel Force Feedback improvements.[1]

References

  1. https://support.forzamotorsport.net/hc/en-us/sections/360000354527-Release-Notes-and-Known-Issues (Complete update history)